Following the massive success of
The Witcher 3: Wild Hunt and a great reception for that title’s card minigame, CD Projekt Red took that card game component and started making it into a standalone title. They revealed this new work, Gwent: The Witcher Card Game, at E3 this year and announced that it would receive a closed beta in September. Unfortunately for hopeful participants, today they posted a message on the Gwent website saying that the beta has been pushed back to October 25th, as they want “extra time with the game” before players start testing it out.

“At E3 we announced that we’d launch the Closed Beta of GWENT: The Witcher Card Game in September. Unfortunately, we feel we need some extra time with the game before we hand it off to you for testing. We know we can make a first impression only once, and want to be sure everything is ready before we blast off. Delivering a good game is more important to us than keeping a deadline. Still, that doesn’t mean we don’t realize that delays can be disappointing, and we apologize for making you wait. Closed Beta will now begin on October 25th.”
— The GWENT Team

While it will be an extra month out, hopefully CD Projekt Red can use this time to make the experience even better than before. It also gives any gamers interested in participating in the closed beta more time to
sign up for it.

Are you looking forward to
Gwent? Have you signed up for the beta? How do you feel about this delay? Give us your thoughts in the comments!

Source: Gwent Official Website

No
ChannelImages
Our Verdict
Top

Tyler Meehan
Tyler is verbose. He apologizes for that. Tyler "Alpha" Meehan's first experiences with gaming came from his cousins' NES and the Mario games that went with it. They were fun, but merely brief distractions while on the road (yes, they had an NES in their car. It was awesome, and he was jealous). Still, nothing compared to his Star Wars books. OR SO HE THOUGHT. His love of gaming truly began when he and a friend came together to beat the Nintendo 64's Mission: Impossible, a challenge so intense that Tyler bought his own console to facilitate its defeat. Upon being introduced to Ocarina of Time (an introduction that included, among other spoilers, the freakin' final boss fight. GEEZ, PHILIP), his lot in life as a Nintendo fanboy was sealed in stone. His ability to recall absolutely useless video game information served him well during the Pokémon craze, and helped him aid numerous friends in their own endeavors to defeat games like Majora's Mask and Kingdom Hearts. Those were good days. Good days... The Zelda series soon became his primary obsession fascination, but additionally he was soon introduced to text-based RPGs by one of his schoolmates. Discovering that he had a knack for the English language and a strong love of telling stories, he started putting effort into writing his own storylines. That all got put onto the backburner, though, when he discovered the Zelda online community, particularly The Desert Colossus's Hyrule Adventures 2, an online text RPG based in the Zelda world. He joined under the pseudonym of "Alpha" and soon became one of their lead writers, going so far as to join the moderator staff and, in a year's time, become the head administrator of the RPG. During this time, Twilight Princess was released, and he joined several other TDCers in posting their thoughts on the game - his "Twilight Impression Posts" lasted for several months and were well received by the community. Staying on even after the webmaster was forced to retire, he continued to provide occasional news posts and articles for the site, until it became clear that the site was dying. He turned his focus back to Hyrule Adventures 2 and his college studies, until the latter forced him to stop work on the former. Tyler graduated a few years ago from the Georgia Institute of Technology with a Bachelors in Computer Science, and now serves as a software engineer for a rather large company that he doesn't feel like telling you all about (he's a jerk like that sometimes). His love of gaming and writing still strong, he joined the Zelda Informer staff in early 2013 to write a walkthrough for The Wind Waker, but later began using his English skills to become ZI and Gamnesia's first dedicated Copy Editor. When not trying to get Brian to shut up in Gamnesia's group chat, he spends his time writing Zelda fanfiction, planning some original fantasy stories that he may or may not try to publish some day, and playing games on his Wii, PlayStation 3, and Nintendo 3DS. He intends to get a WiiU sooner or later, probably around when Pikmin 3 comes out, but has little interest in the other consoles currently. Also, he can't stand writing bios in first-person. Talking about yourself like that is just...weird.

Comments

Leave a reply

You may also like

More in News