The findings of a recent study from EEDAR reveal that home-console multiplayer gaming is on a significant decline over the past seven years. Looking at games released in the United States, the study found that compared to 2006 the amount of games with no multiplayer had increased by about 20%, while the number of games with multiplayer features decline, reflecting that as well.

Notably, the study completely overlooked Nintendo’s Wii, focusing only on the Xbox 360 and PlayStation 3, which is a major flaw when considering the veracity of the study. Furthermore, a look at handheld gaming would have given a more viable set of results.

Nevertheless, the fact remains that multiplayer on the Xbox and PlayStation3  is on the decline. Come inside for a graph of the research findings as well as comments from EEDAR Chief Operating Officer, Geoffrey Zatkin.

“You can see that in 2006, one year into the release of the Xbox 360 and
the launch year of the PlayStation 3, 67% of the games had online
multiplayer, 58% had offline multiplayer and 28% had no multiplayer. By 2012, you can see that only 42% have online multiplayer, a drop of
25%, 44% have offline multiplayer, a drop of 14%, and 41% have no
multiplayer, a rise of 16%. So, over time, fewer and fewer high
definition console games are including multiplayer as part of their core
offering.” – Geoffrey Zatkin

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