Stardew Valley has seen some massive popularity, hitting
over a million copies sold back in April. And while there were some rumors that the game would be receiving multiplayer, those rumors have now been confirmed via the official development blog. The blog post specified post-launch plans, which include a massive gameplay and content update, co-op multiplayer, and finally ports to Mac, Linux, and consoles. There is no timeline yet, but we do know that Stardew Valley’s publisher and developer of Starbound, Chucklefish, is currently working on the technical side of multiplayer so the game’s primary developer can focus on content.

In addition to the ports to consoles, it was also announced that localization is being done for the game to release in non-English regions and that merchandise will be available in the future as well. Remember that the game, besides the multiplayer, is currently only being worked on by one single developer in an effort to maintain his artistic control, so the amount of work being done for the 1.1 update is pretty impressive. Check out the details below:

  • More late-game content
  • New farm buildings
  • New crops
  • New artisan goods
  • New advanced farming/producing mechanics
  • Shane and Emily will be marriage candidates. They will also have more events and dialogue as a result.
  • More marriage content for all spouses
  • More events for the non-marriage NPC’s
  • Improvements/Additions to mining and combat
  • Ability to move buildings and other convenience features
  • More bug fixes
  • More secrets
  • More small, fun touches to the world

Source: Stardew Valley Development Blog

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Harrison Bolin
I'm a student studying web development, computer sciences, and entrepreneurship. I've loved video games since I first got a beat to a pulp in Super Smash Bros by my older cousins. Console of choice: PlayStation Favorite games: Destiny, Halo, Battleborn, Overwatch, Star Wars Battlefront 2, and SSB Pro Tip: The water temple is easy, just pay someone else to do it


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