The Japanese Magazine Nintendo Dream recently featured an interview with Splatoon‘s producer, Hisashi Nogami. In the interview, Nogami tells us about how the Super Jump function came to be. When the game was in development, the squids were actually rabbits, but when it was decided that the game would feature squids, they weren’t sure if the Super Jump would still make sense. Nevertheless they decided to just go with it, thereby creating the highest jumping squids the world has seen.

Here’s the full quote:

“Director (Tsubasa) Sakaguchi came up with the Super Jump function, but utilizing the Gamepad was one of the development themes from the start. To tell you the truth, when Super Jump was implemented for the first time, the characters were still rabbits. But when the characters were changed to squids, there was a concern as to whether they could jump… there is some kind of logic behind it (laughs).”
— Hisashi Nogami

Source: Nintendo Dream (via Nintendo Everything)

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Josephine Christie
Hey there! I'm Josephine, a Scottish journalism student and a Junior Editor at Gamnesia. I'm here because I love to write, and I love games. Isn't that just the perfect combination for this site? My favourites are The Legend of Zelda, Animal Crossing and Telltale games.


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