“Transformation” was a concept that was mentioned numerous times during Nintendo’s E3 presentation this year, but what exactly do they mean by it? The president of Nintendo of America, Reggie Fils-Aime, explained that the company’s idea of transformation branches beyond their Universal Studios partnership or their steps into mobile gaming. According to Reggie, it’s going to be a reoccurring theme in future additions to their beloved and better known IPs as well.
“We’re taking our great IP and transforming them and making them new again — making them fresh and appealing for the fan who feels they know the franchise. But we’re giving them new things to enjoy,” Reggie explained. However, this seemingly contradicts the negative outcry that came after the Metroid Prime: Federation Force announcement during E3. When asked about this, Reggie had much to say.
“What the fans at home saw was something in the Metroid Prime universe that they weren’t expecting. The reaction has been negative. There’s no sugar coating it. This is an example where fans who aren’t able to get their hands on the game may be at a bit of a competitive disadvantage. Everyone who has played what we are showing regarding Metroid Prime, they’ve come across really pleased. My ask is that fans trust us … We believe that in order to propel the franchises forward, we have to be the ones to constantly challenge the paradigms, challenge the conventional wisdom, challenge what we thought was the essence of the particular franchise, and a particular form of gameplay.” — Reggie Fils-Aime
Do you agree with the philosophy that Nintendo has adopted? Do you think that transformations are necessary for Nintendo’s bigger IPs to stay
“fresh and appealing,” or is it too big of a risk for them and their franchises should be left as-is? Let us know in the comments below!