Fans have been critical of Nintendo’s 2015 software lineup for some time now, and with Zelda U and Star Fox Zero both pushed back to 2016, it became what seemed like one of the worst lineups they’ve given fans in years. It turns out there’s merit to that, as this year’s Metacritic average for Nintendo is not only behind Microsoft and Sony’s, but it’s the worst score Nintendo’s had in a decade.

This was one of our talking points on
this week’s episode of Nintendo Week, our Nintendo-themed podcast here at Gamnesia. Check out the discussion video above for our analysis of why 2015 is such a poor year for Nintendo, in addition to some smaller discussions about why we have hope that 2016 is looking up, and what we can expect as Nintendo moves on from Wii U to their next console, the NX. Or, for a brief summary of the main talking point, just keep reading.

The low score is partly due to the last few months of poorly-received games like
Mario Tennis: Ultra Smash and Animal Crossing: Amiibo Festival, but it’s also partly due to the fact that their heaviest hitters from 2015 haven’t been as ambitious or as well-received as Nintendo is so well known for. This year’s headliners have been Splatoon, whose reception was bogged down by a lack of content at launch, and Super Mario Maker, which faced similar issues with course navigation and timed content. Not to mention that these are both narrower polished experiences than the grandiose titles that normally lead Nintendo’s software lineups, like 3D Mario and Zelda adventures or the all-star blast of Super Smash Bros.

If you like this video, you can
subscribe to Nintendo Week on iTunes, where we release new episodes every Wednesday, or you could check out the full episode embedded below. If you don’t like long-form podcasts, you can subscribe to us on YouTube, where our discussion segments are uploaded on Thursdays, and these select snippets from the rest of the podcast—which we call NWC—are uploaded throughout the week. If you like what you hear, we’d love it if you leave us a review on iTunes, where you can find episodes covering tons of other subjects, or send us your feedback! We’d love to know what you think of the show, and how you think we can improve it.

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Colin McIsaac
I first played Donkey Kong Country before even turning three years old, and have since grown into an avid gamer and passionate Nintendo fan. I started working at Zelda Informer in August 2012, and helped found Gamnesia, which launched on February 1, 2013. Outside of the journalism game, I'm an invested musician who loves arranging music from video games and other media. If you care to follow my endeavors, you can check out my channel here: http://youtube.com/user/pokemoneinstein I was rummaging through some things a while back and found my first grade report card. My teacher said, "Oddly enough, Colin doesn't like to write unless it's about computers or computer-type games. In his journal he likes to write about what level he is on in 'Mario Land,' but he doesn't often write about much else." I was pretty amused, given where I am today. Also I have a dog, and he's a pretty cool guy. I don't care for elephants much. I suppose they're okay. You've read plenty now; carry on.

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