Sakurai recently announced that Bayonetta was declared the winner of the Super Smash Bros. Fighter Ballot and, as a result, will be the final playable character in the latest Super Smash Bros. games. But he made one thing very clear: Bayonetta didn’t actually win the Ballot. She was instead the most-voted character who Sakurai deemed “realizable” in Smash.

This was one of our talking points on
this week’s episode of Nintendo Week, our Nintendo-themed podcast here at Gamnesia. Check out the discussion video above for our full thoughts on what he means by “realizable” and who might have been voted in ahead of her, or keep reading for a brief, brief summary.

“Realizable” is most likely Sakurai’s way of discounting characters like Goku, Shrek, and the Reckless Safety Hazard Guy. It’s probably how he kept Cory out of the house, too. But given
online sample survey results and the vocal support from online communities, where fans are most likely to vote, we have a hard time believing that Bayonetta was really the highest-voted feasible game character. King K. Rool, Wolf, the Inklings, and even Banjo & Kazooie all seem to be much more popular choices locally and globally. Sakurai may very well have his reasons for excluding characters like these on a case-by-case basis, and it’s totally possible that Nintendo’s results look quite different from the online survey results. It’s definitely awesome that Bayonetta is joining Smash, but it’s hard to deny that it’s at least a little fishy.

Now, don’t get the wrong idea: we love that Bayonetta’s coming to Smash, and we’re stoked to play as her. We explore her inclusion from several different angles, as is true for Corrin and tons of other recent Nintendo news in this week’s full episode of Nintendo Week, which you can find embedded below.

If you like this video, you can
subscribe to Nintendo Week on iTunes, where we release new episodes every Wednesday, or you could check out the full episode embedded below. If you don’t like long-form podcasts, you can subscribe to us on YouTube, where our discussion segments are uploaded on Thursdays, and these select snippets from the rest of the podcast—which we call NWC—are uploaded throughout the week. If you like what you hear, we’d love it if you leave us a review on iTunes, where you can find episodes covering tons of other subjects, or send us your feedback! We’d love to know what you think of the show, and how you think we can improve it.

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Colin McIsaac
I first played Donkey Kong Country before even turning three years old, and have since grown into an avid gamer and passionate Nintendo fan. I started working at Zelda Informer in August 2012, and helped found Gamnesia, which launched on February 1, 2013. Outside of the journalism game, I'm an invested musician who loves arranging music from video games and other media. If you care to follow my endeavors, you can check out my channel here: http://youtube.com/user/pokemoneinstein I was rummaging through some things a while back and found my first grade report card. My teacher said, "Oddly enough, Colin doesn't like to write unless it's about computers or computer-type games. In his journal he likes to write about what level he is on in 'Mario Land,' but he doesn't often write about much else." I was pretty amused, given where I am today. Also I have a dog, and he's a pretty cool guy. I don't care for elephants much. I suppose they're okay. You've read plenty now; carry on.

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