No Man’s Sky was one of the most hotly-anticipated indie games of all time, but its release last month left many players dissatisfied and misled. Some of the features advertised as part of the game (including some multiplayer functionality) are absent from the game, while others are far less robust than players expected. Speaking with Eurogamer, PlayStation Boss Shuhei Yoshida offered his take on the situation, blaming the game’s negative reception on a poor public relations strategy. However, he’s trusting that all of the promised features will eventually make it into the game at some point.

“I understand some of the criticisms especially Sean Murray is getting, because he sounded like he was promising more features in the game from day one. It wasn’t a great PR strategy, because he didn’t have a PR person helping him, and in the end he is an indie developer. But he says their plan is to continue to develop No Man’s Sky features and such, and I’m looking forward to continuing to play the game.”
— Shuhei Yoshida

Developer Hello Games received promotional and publishing assistance from Sony, which has lead to some backlash over Sony’s refusal to issue refunds. When asked, Yoshida didn’t seem concerned that this could hurt Sony’s standing with customers.

“I am super happy with the game actually, and I’m amazed with the sales the game has gotten, so I’m not the right person to judge if it has ‘harmed’ the PlayStation brand. I personally don’t think so. If anything, I am proud that people can play No Man’s Sky on PS4 as well as PC.”
— Shuhei Yoshida

Were you satisfied with the features available in No Man’s Sky at launch, or do you feel that Hello Games was dishonest in their marketing? Is Sony partially to blame for the game’s controversial launch? Leave your thoughts in the comments below!

Source: Eurogamer

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Ben Lamoreux


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