Super Smash Bros. for Wii U and Super Smash Bros. for Nintendo 3DS were officially revealed at this year’s E3, and ever since their reveal two years ago, two questions have been high up in people’s minds: “Will there be DLC” and “Will there be touch controls?” Fortunately, both have been answered. In what’s arguably a bad thing, the answers to both are currently no.
Richard George of IGN got the chance to speak with Smash director Masahiro Sakurai and asked if the games would feature touch screen controls, either through the Nintendo 3DS’s touch screen or the Wii U’s GamePad.
“You can think of situations where, if you implemented touch controls on Wii U, then the GamePad player would have advantages over other players. We want to balance evenly across Wii U and the 3DS versions, so there’s a balance issue there, which means you would have to avoid using touch screen controls. Back on Brawl, there was the possibility of incorporating motion control with the Wii Remote and Nunchuk controllers. Our priority has always been to allow players to use the controller they want to use. Having that balance amongst the different controllers is very important. We want to give each player the control experience they want while keeping gameplay balance.” — Masahiro Sakurai
It’s a shame to hear there’s no extra little gags thrown in the game on the Wii U’s GamePad, but as far as core gameplay is concerned, it’s good that the GamePad doesn’t pose any advantages. As for the Nintendo 3DS version of the game, the “advantages” logic doesn’t really apply, because every player would have a touch screen. Nonetheless, I can’t imagine touch controls working particularly well in either version (save for a final smash button showing up so as not to bypass the neutral B attack), so there are no real complaints here.
As for DLC, it would appear that Sakurai is not considering such services at this time. Super Smash Bros. Brawl offered a service called “Smash Service,” which offered features stages and photos coming to players’ games every day from the Smash community. Furthermore, games like Fire Emblem Awakening, New Super Mario Bros. 2, and even The Legend of Zelda are beginning to offer DLC, so the question of extra DLC for Smash, including new music, stages, or even characters was looking bright. Unfortunately, however, Sakurai says that Smash DLC is actually not “in the cards.”
“At the current time we have no plans. I consider my job at this point, and my main responsibility, to make the Wii U and 3DS versions the best and the fullest experience possible. That said, once finished, it’s the type of thing we could take into consideration, but for now, you could consider DLC as not being in the cards.” — Masahiro Sakurai
One of the biggest letdowns of Smash 4 would be to never have any form of DLC. Obviously new characters and stages would be wonderful, but even something as little as new music packs to play during battles would be enough to enjoy. It’s nice to hear that DLC may be considered once the final game is released, but if there are absolutely no plans now, the chances that DLC might amount to anything significant is looking rather bleak.
By the way, does anyone else here hate tripping? I certainly do. Did we mention that that annoying feature has gotten cut as well? No? Well, it did. Good riddance.
What do you think of all this Smash news?