In a recent Facebook post, game designer Tomonobu Itagaki (known for creating the Dead or Alive series) said that the poor reviews Devil’s Third has received are partly due to reviewers not being able to appreciate the game in its entirety. As an example, he says that “we designed the online multiplayer mode to be enjoyed together with tons of people, but it seems dozens of reviewers were only allowed to try the game in a closed environment.”
“I believe that those of you who actually have the game in your hands are more than satisfied with how interesting and fun the game is. Unfortunately the scores we’ve been receiving in Europe are pretty awful. Some of the criticism we’re getting is constructive and fair – I can accept that. But in general, I’m going to guess that most of the people reviewing the game weren’t given a chance to evaluate it properly.
“Just as one example, we designed the online multiplayer mode to be enjoyed together with tons of people, but it seems dozens of reviewers were only allowed to try the game in a closed environment. That’s extremely unfortunate for everyone involved. As you can imagine, no one can effectively evaluate the playability of multiplayer games under these conditions.” — Tomonobu Itagaki
The game has received extremely poor reviews from many reviewers, averaging a score of 39/100 on Metacritic. It will be releasing on the Wii U in North America on December 11th, 2015 and on PC at a later date.