Rare, one of the most beloved developers in the ’90s and early 2000s, has been releasing a series of videos called Rare Revealed in which they take fans behind the scenes of their games. Previously we’ve seen cancelled projects like Twelve Tales: Conker 64 and Conker Gettin’ Medieval, and today they’ve given us a peak into the development of the beloved Banjo-Tooie. Top Rare developers explain some of the ideas and funny stories from the development period, clue us in to Bottles’ Revenge (a cancelled mode that would later be re-purposed as the Counter Operative mode in Perfect Dark), and more. Click above to check it out.

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