Bethesda has revealed the multiplayer modes of their forthcoming Doom, and they are brutal: Soul Harvest, Warpath, Clan Arena, Domination, Team Deathmatch, and—most intense of all—Freeze Tag. But, yah, basically Bethesda just uploaded a minute-long Doom trailer to YouTube throwing out the names and brief descriptions off all the different modes available in the multiplayer of the new Doom (releasing May 13).

A few of them are shooter staples—namely Team Deathmatch—but then you’ve got types like Soul Harvest, and the only explanation given is “kill enemies to harvest souls,” which sounds more like a really weird hobby than an FPS mode. I digress. In Freeze Tag, you “freeze enemies and thaw allies,” in Warpath you “capture the moving zone,” and in the other three I guess the names are pretty self-explanatory because the trailer doesn’t say anything else.

And all of that’s to a backdrop of bloody and gorey Doom gameplay, so look up to check it out.

Our Verdict


Barry Herbers
I write editorials here at Gamnesia and occasionally some news (though far less often than I used to). Here's some of my work, long-form game essays, if you have any interest in that sort of stuff: The Amount of Content in a Game Has Nothing to do with its Price A Game's Atmosphere is Defined by its Mechanics, Not its Aesthetic The Witcher 3's Introduction is Terribly Paced and Too Restrictive of its Players I'm looking forward to The Last Guardian (had it pre-ordered since 2010), Rime, Night in the Woods, and Vane. If I had a niche, it would probably be the somewhat higher fidelity indie games, as take up most of the spots on that list. I'm also developing a no-budget video game with a friend, and you can follow me on Twitter (@TheVioletBarry) to hear about that and anything else I feel like saying. Film, games, it's that sort of stuff.


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