During the Super Smash Bros. Direct, Masahiro Sakurai announced that there would be only one more new fighter. While it may come as a surprise to most, Bayonetta is joining the fight! Bayonetta actually won the European fighter ballot and placed in the top five in North America to become the number one choice worldwide among realizable fighters.
For her standard outfit, Bayonetta appears as she does in Bayonetta 2, however, her alternate costume is a throwback to her long-haired appearance in Bayonetta. Other variations on this costume are simply color variations, though of particular note, one of these variations is based on Jeanne. There are a number of small visual effects as well, such as magic circles appearing during attacks and roses falling when she takes damage. One unique aspect of the Wii U version is that Bayonetta’s shadow takes the shape of Madama Butterfly.
Bayonetta’s combat revolves around the idea of combos. Almost all of her attacks, even her aerial ones, can hit multiple times, but are slow to start, much like in the games. This allows players to “perform elegant combo attacks, Bayonetta style.” When designing Bayonetta’s attacks, the developers even took into account her Bullet Arts, allowing her to rapidly shoot opponents in the middle of her combos. These will certainly damage the target, but unlike similar attacks—Fox’s laser, for instance—they will not slow the opponent down. Bayonetta’s Smash attacks make use of her Wicked Weaves and allow her to summon the limbs of the Infernal Demon Madama Butterfly.
Another feature of the Bayonetta franchise is Witch Time, Bayonetta’s ability to slow down time. In Super Smash Bros., Bayonetta can use her Down Special to activate Witch Time as a form of counter. Since the entire game can’t be slowed down every time this ability is activated, it only slows down her opponent, allowing even non-affected brawlers to take advantage of the opportunity. The slow down time is directly related to how much damage an opponent has—the more damage an opponent has taken, the longer they are slowed. Witch Time does have some drawbacks, however. Repeated use of Witch Time will shorten its effect to the point where its unusable. Also, if Witch Time is activated late, Bat Within triggers instead, simply reducing the amount of damage Bayonetta takes.
As for her other specials, Bayonetta has moves much like we would expect. Her standard Special is Bullet Climax, which allows Bayonetta to shoot with her hands or her feet. You can shoot continuously, though the bullets travel upwards as you do. In addition, you can also charge a shot. Her Side Special changes based on if you’re in the air or on the ground. On the ground, Bayonetta uses Heel Slide, much like Mega Man’s slide move. With an additional button press, Bayonetta can kick at the end, launching into a potential combo. However, if you use the Side Special midair, it becomes After Burner Kick. After Burner Kick is an upward diagonal kick which can combo into another one. It can also be angled downward if desired.
Bayonetta’s Up Special is called Witch Twist. One interesting aspect of Witch Twist is that you can move immediately after using it. This allows Bayonetta to use Witch Twist, jump in mid-air, then use Witch Twist again. Much like her other moves, Bayonetta can shoot during Witch Twist by holding the button. Lastly, Bayonetta’s Final Smash is Infernal Climax. When using Infernal Climax, Witch Time activates, but this time, it affects the whole battlefield. During this time, Bayonetta must attack opponents to fill the climax gauge. Upon being filled, Bayonetta summons the Infernal Demon Gamora to eat and chew all the players Bayonetta attacked. Any chewed enemies who have over 100% damage when Gamora finishes are instantly KO’d.
Bayonetta also comes with a new stage, Umbra Clock Tower, which resembles the opening scene from the original Bayonetta. While Umbra Clock Tower is a flat platform, moving platforms come in and out, allowing for an ever-changing battlefield. During fights, you will also enter Purgatorio where you can see armies of angels. Inspired and Fortitudo make guest appearances in this stage as well. Songs from Bayonetta and Bayonetta 2 make an appearance, as well as special music arranged specifically for Super Smash Bros. Lastly, three new trophies, Jeanne, Rodin, and Cereza, are included with this content as well.
Bayonetta certainly seems like a lot of fun to play, and I can’t wait to start comboing my enemies into oblivion. Much like Corrin, however, there isn’t a solid release date for Bayonetta yet, though a February launch window was given. Bayonetta and Umbra Clock Tower will set you back $5.99 for one version of Super Smash Bros., while getting the combination on both versions will cost you $6.99.
You can check out the whole Bayonetta section of today’s Direct above!
Source: Nintendo Direct