I do not regret that title. The salt is light, but it is real.

Much as I hope we see some different weapons in this game as E3 continues, the seven swordsmen and women we’ve had confirmed for Fire Emblem Warriors thus far are looking outstanding. Nintendo Treehouse took half an hour today to provide us with an in-depth look at the game and its content, showing off how multiple heroes from through the Fire Emblem canon battle in this new realm. Whether you’re looking forward to slicing through enemies as Ryoma or overwhelming them with Corrin’s draconic transformations, you’ll definitely want to check out this footage and all the new details we learned from it!

The gameplay demo started off in a standard Warriors-type map, letting us see how these various characters control and how Fire Emblem‘s systems have been worked into the game. Players can control multiple heroes per battle, and you can switch between them with a touch of a button—or, using the map, command your various heroes to travel to different areas and take on other characters or challenges for you. Also on display was this game’s version of the popular Pair Up system from Fire Emblem Awakening and Fates, which allows for dual attacks, dual guards, and even special attacks where both fighters work together to decimate their foes. A Support system of some sort was also confirmed, though we didn’t get many details about it.

From there, the Treehouse gave us an exclusive look at Coliseum Mode, a feature inspired by Fire Emblem‘s recurring Arenas. This mode will focus more on one-on-one battles, as you will only control one character and be tasked with taking out other heroes scattered throughout the map. Your foes might call in reinforcements, but you’ll be all on your own.

While that pretty much covers the gameplay, there was one more surprise saved for the end of the demonstration, and it’s given me some hope that we’ll see announcements of non-sword-wielding characters in the next few days of the Treehouse: Amiibo. Two new Fire Emblem Amiibo were revealed, one of Chrom and the other of Young Tiki, and they confirmed that these—and all other Fire Emblem Amiibo—will be compatible with Warriors. I can only hope that Tiki and several other reveals await us in the days to come!

What do you think of Fire Emblem Warriors so far? How does the game look to you? Check out the full video above, and let us know your thoughts on it all in the comments below!

Source: Nintendo Treehouse Livestream at E3 2017

Our Verdict


Tyler Meehan
Tyler is verbose. He apologizes for that. Tyler "Alpha" Meehan's first experiences with gaming came from his cousins' NES and the Mario games that went with it. They were fun, but merely brief distractions while on the road (yes, they had an NES in their car. It was awesome, and he was jealous). Still, nothing compared to his Star Wars books. OR SO HE THOUGHT. His love of gaming truly began when he and a friend came together to beat the Nintendo 64's Mission: Impossible, a challenge so intense that Tyler bought his own console to facilitate its defeat. Upon being introduced to Ocarina of Time (an introduction that included, among other spoilers, the freakin' final boss fight. GEEZ, PHILIP), his lot in life as a Nintendo fanboy was sealed in stone. His ability to recall absolutely useless video game information served him well during the Pokémon craze, and helped him aid numerous friends in their own endeavors to defeat games like Majora's Mask and Kingdom Hearts. Those were good days. Good days... The Zelda series soon became his primary obsession fascination, but additionally he was soon introduced to text-based RPGs by one of his schoolmates. Discovering that he had a knack for the English language and a strong love of telling stories, he started putting effort into writing his own storylines. That all got put onto the backburner, though, when he discovered the Zelda online community, particularly The Desert Colossus's Hyrule Adventures 2, an online text RPG based in the Zelda world. He joined under the pseudonym of "Alpha" and soon became one of their lead writers, going so far as to join the moderator staff and, in a year's time, become the head administrator of the RPG. During this time, Twilight Princess was released, and he joined several other TDCers in posting their thoughts on the game - his "Twilight Impression Posts" lasted for several months and were well received by the community. Staying on even after the webmaster was forced to retire, he continued to provide occasional news posts and articles for the site, until it became clear that the site was dying. He turned his focus back to Hyrule Adventures 2 and his college studies, until the latter forced him to stop work on the former. Tyler graduated a few years ago from the Georgia Institute of Technology with a Bachelors in Computer Science, and now serves as a software engineer for a rather large company that he doesn't feel like telling you all about (he's a jerk like that sometimes). His love of gaming and writing still strong, he joined the Zelda Informer staff in early 2013 to write a walkthrough for The Wind Waker, but later began using his English skills to become ZI and Gamnesia's first dedicated Copy Editor. When not trying to get Brian to shut up in Gamnesia's group chat, he spends his time writing Zelda fanfiction, planning some original fantasy stories that he may or may not try to publish some day, and playing games on his Wii, PlayStation 3, and Nintendo 3DS. He intends to get a WiiU sooner or later, probably around when Pikmin 3 comes out, but has little interest in the other consoles currently. Also, he can't stand writing bios in first-person. Talking about yourself like that is just...weird.


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